Chromebook gets new controllers feature for gamers via Xbox

Microsoft Xbox Series X gamers, and others, will enjoy a big game controller-based boost on the Chromebook platform in the near future. This is based on recently discovered changes in the Chromium Gerrit code repository, adding a new must-have feature.

In summary, Chromebook users will soon be able to connect their Xbox Series X controller wirelessly. Now, that doesn’t mean gamers will be able to play Microsoft Xbox titles on their Chromebooks. But that does mean that no wired connection will be required for Xbox Series X gamers. Efficiently place these controllers alongside other main consoles. The code change adds support for “All Buttons and Axis”.

What would that mean for gamers with console controllers on the Chromebook platform?

Now, of course, that means gamers who already own an Xbox Series X will soon be able to connect their controllers with better wireless support. But other controllers are also reportedly being improved.

That’s thanks to changes reportedly made to help Chromebooks first detect and then connect wireless devices using Bluetooth. And that’s good news for gamers on the Chromebook platform, especially those who already have Xbox controllers.

This is especially good news for those hoping to take advantage of the many gaming options to come and already on Chrome OS. For example, Google Stadia and GeForce NOW. Or at least it will be later. This change is intended more explicitly for Linux. And that, perhaps more poignantly, means it’ll be great for those hoping to enjoy better controller support when Steam finally lands on the platform.

Currently in the works under the name “Borealis”, Steam will run on Linux on Chromebooks and include a full screen “Game Mode” feature on Chromebooks. So adding Xbox Series X controller support via Bluetooth will make the experience much better. Especially since this should facilitate pairing and re-pairing of the controller.

There is no timeline on this

Now, as of this writing, there doesn’t appear to be a specific timeline for incoming changes. So it could happen at any time. But the goal, as stated above, appears to be to add better support in time for the influx of playable games to the platform. It should therefore be deployed around the same time on Chrome OS.


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